Copyright & Takedown Policy
Effective: August 13, 2026
We respect the rights of creators, and we would rather hear from you than have you hear from a lawyer. This page explains what AnyWorld AI is, what we are not, how to tell us about a copyright or trademark concern, and what we do when you do. We read every notice ourselves and we act on the ones that are valid.
1. No affiliation, no endorsement, no license claimed
AnyWorld AI is an independent interactive-fiction and life-simulation service. We are not affiliated with, endorsed by, sponsored by, or connected to any film studio, publisher, game company, broadcaster, animation studio, author, or other rights holder.
Some settings on the Service are described using the names of existing fictional worlds so that players can find a genre they recognise. Those names and any associated trademarks belong to their respective owners. We claim no ownership of and no license to them, we do not use them to suggest a partnership that does not exist, and we do not sell access to any specific franchise. What a subscription pays for is capacity on our own AI service, not licensed content.
Any narration produced by the Service is generated on demand for one player, at their direction, and is stored privately in their account. It is not a copy of, substitute for, or competitor to any underlying work.
2. Player-created worlds are private
The Custom World Builder lets a player describe a setting in their own words. What they create is private to their account. There is no public gallery, no discovery feed, no sharing, no browsing of other people's worlds, and no way for one player to see another player's world or story. We do not publish, redistribute, syndicate, sell, or train third-party models on it.
That means a player's custom world is closer to a private document than to a posted work. It does not make infringement acceptable, and §4 still applies, but it is relevant context for anyone assessing what is actually happening on the Service.
3. Telling us about a copyright concern
Email copyright@anyworldgame.com. So we can act quickly, please include:
- Your name, organisation, postal address, telephone number and email address.
- Identification of the copyrighted work or trademark you believe is being infringed. If several, a representative list is fine.
- Identification of the material on the Service you are concerned about, with enough detail for us to locate it — a URL, a world name, or a screenshot.
- A statement that you have a good-faith belief the use is not authorised by the rights holder, its agent, or the law.
- A statement that the information in your notice is accurate, and that you are the rights holder or authorised to act on their behalf.
- Your physical or electronic signature.
These are the elements described in 17 U.S.C. §512(c)(3). A notice missing some of them is still read; it may just take us longer to act on it.
We do not currently maintain a registered designated agent with the United States Copyright Office, and we do not claim the statutory safe harbour that registration provides. We say so plainly rather than imply protection we have not registered for. The email address above is monitored and is the fastest route to a human.
4. What we do when we receive one
We aim to acknowledge every notice within 3 business days and to resolve it within 10. Depending on what is reported, we may rename or remove a setting from our catalogue, remove a player-created world, restrict an account, or adjust the system that generates narration so the concern does not recur. Where a request is broad we will tell you what we have done and what we have not, rather than quietly doing part of it.
We may also tell the affected player that material was removed and why, and give them a copy of the notice. We will not publish your postal address or telephone number to them.
5. If we removed something of yours
If your world or content was removed and you believe that was a mistake or that your use was lawful, email copyright@anyworldgame.com with your name and contact details, identification of what was removed and where it was, and a statement under penalty of perjury that you have a good-faith belief it was removed as a result of mistake or misidentification. We will review it and, where the counter-notice is well founded, restore the material and tell you.
6. Repeat infringers
Accounts that repeatedly generate or store infringing material after being told to stop are terminated. We keep a record of notices against an account so that "repeatedly" means something measurable rather than a judgement call, and termination is permanent: the account, its characters, its worlds and its history are deleted.
7. Trademarks
All trademarks, service marks, logos and trade names referred to anywhere on the Service are the property of their respective owners. Their appearance is nominative — it identifies a genre or setting to a player who is looking for one — and does not indicate any association, sponsorship or approval. If you are a mark owner and you would prefer we did not use your mark, write to the address above and tell us. We would rather change a name than argue about one.
8. Our own rights
The Service itself — its source code, design, prompts, systems and written material — belongs to us. You keep the rights you have in the characters and worlds you create. See §9 of the Terms.
9. Contact
Copyright and trademark: copyright@anyworldgame.com
Everything else: support@anyworldgame.com